It’s that time of year to reflect on the “Best” books, movies, etc. and in this case “Best Teaching & Learning Articles of 2016” as ranked by Faculty Focus, an excellent resource for the teaching professor. Each article is approximately 700 words. The ranking is based on a combination of factors, including e-newsletter open and click rates, social shares, reader comments, web traffic, reprint requests, and other reader engagement metrics. 11. Why Are We So Slow to Change the Way We Teach? 10. Backward Design, Forward Progress 9. The Ugly Consequences of Complaining about ‘Students 8. Three Focusing Activities to Engage Students in the First Five Minutes of Class 7. Student Engagement Strategies for the Online Learning Environment 6. A Memo to Students about Studying for Finals 5. Six Things Faculty Can Do to Promote Student Engagement 4. A Practical Approach for Increasing Students’ In-Class Questions 3. Supporting Transgender Students […]
It happens to all of us: you unsubscribe from an unwanted marketing email, and a few days later another message from the same company pops up in your inbox. Comedian James Veitch turned this frustration into whimsy when a local supermarket refused to take no for an answer. Hijinks ensued.
By Barbi Honeycutt, PhD As we continue our ongoing series focused on the flipped classroom in higher education, it’s time to tackle another frequently asked question: “How can I flip a large class?” I like this question because it’s not asking whether you can flip a large class, but rather what’s the best way to do it. Faculty who teach large classes are challenged not only by the sheer number of students but also by the physical space in the classroom. Having 100, 200, or 400+ students in class means teaching in large lecture halls with stadium seating and seats that are bolted to the floor. It’s not exactly the ideal space for collaboration and group discussions, so the types of flipped and active learning strategies you can use are more limited. Often, faculty fall back on the “think, pair, share” format or use clicker questions to encourage student engagement. But there are other […]
Yet another interesting and new TED talk…you can watch it now, or you can watch it later when you are less distracted and more focused… Filmed February 2016 (14:03).
Creativity at its best? Creativity at its best? Photo: theverge.com BMW’s insane car of the future replaces dashboards with augmented reality From Electric Cars, a Flipboard Magazine by Terenig theverge.com · BMW is in the midst of celebrating its 100th anniversary, and to mark the occasion, it just rolled out the Vision Next 100 concept at its Munich headquarte… Read on Flipboard Read on theverge.com
I am using FLIPBOARD, the FREE, cross-platform, mobile app to post content to my blog from my iPhone. All I do is select an article that I want to share and then email it to the blog. Seamless mobility! Click here for the “10 apps you Should Use Every Day to Be More Productive”. CAUTION: When adopting these technologies you just may go into the future!
In this May 2015 TED TALK (9:27), de la Pena talks about the evolution of her work to immerse your entire body within the news through a virtual reality headset. Putting Donald Trump aside, notwithstanding, this technology has amazing potential for a deeper learning experience. Have you heard about the Microsoft Halolens technology that is due out in 2016? Halographic computing is coming! From what I have been reading, Halolens is going to easily surpass and learn from the failure of Google Glass to succeed in the realm of virtual reality. The difference between AUGMENTED REALITY and VIRTUAL REALITY is the level of immersion with virtual reality having a much deeper level. Both are about including something digital in your viewing space to enhance your experience in ways we never imagined.
Do you like games, being challenged, scenario-based learning, and the opportunity to apply knowledge and strategy? I do. I have always preferred games that involve skill over chance. I tend to steer clear from games that involve luck and I’ve found that I will indulge in games and contests that require cognitive processing, deductive reasoning, critical thinking, and reasoning. For example, I like the challenging Scrabble-esque, Zynga mobile app “Words with Friends” because it requires me to think. Now contrast this type of game with one that involves chance or luck like card games. While an argument could be made that card games like “Solitaire” involve strategy there is still too much chance and, therefore, my ability to control the outcome. While I am “thinking” when I play “Solitaire” the experience is not as satisfying as a game that is based on logic and strategy. Studies have shown that individuals […]
Thanks to my student Juan Romero for his assistance!
Many implications and prospects for the future with the “Open” protocol of this technology. Click here for more.